#ifdef _WIN32
#include "WindowsConsoleAppender.h"
#include "Windows.h"
namespace pktoon
{
	WindowsConsoleAppender::WindowsConsoleAppender(void)
	{
	
	}
	
	WindowsConsoleAppender::~WindowsConsoleAppender(void)
	{
	}
	
	void WindowsConsoleAppender::Output( const std::string& outstring )
	{
		::OutputDebugStringA(outstring.c_str());
	}
}
#endif